[PATCH 06/12] mesh: Reduce none 11N Self-protected Action frame size

Masashi Honma masashi.honma at gmail.com
Tue Nov 4 09:05:31 EST 2014


2014-11-04 23:00 GMT+09:00 Bob Copeland <me at bobcopeland.com>:

> I was confused by the subject which said it reduced frame size.

Right. I should change my commit log.
This patch only reduces allocation size.


2014-11-04 23:00 GMT+09:00 Bob Copeland <me at bobcopeland.com>:
> On Tue, Nov 04, 2014 at 10:54:36PM +0900, Masashi Honma wrote:
>> 2014-11-04 21:02 GMT+09:00 Bob Copeland <me at bobcopeland.com>:
>> > Hmm, does it really matter if you allocate an extra 52 bytes?
>>
>> I was not reported it causes any problem.
>>
>> This is just refactoring.
>
> Ok, I see now, I was confused by the subject which said it reduced frame
> size, when it's really changing the size of an allocation.  I think this
> was in an earlier patch but I left it out to reduce #ifdef clutter --
> but it doesn't matter too much to me either way.
>
> --
> Bob Copeland %% www.bobcopeland.com


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